In the town of Kamisu 66, 12-year-old Saki Watanabe has just awakened to her powers and is relieved to rejoin her friends-the mischievous Satoru Asahina, the shy Mamoru Itou, the cheerful Maria Akizuki, and Shun Aonuma, a mysterious boy whom Saki admires-at Sage Academy, a special school for psychics. Finally, after a chaotic era shaped by the rise and fall of oppressive regimes, the psychic humans were able to achieve a fragile peace by isolating their society, creating a new world bound by complex rules. The godlike ability to manipulate matter remotely turned many power wielders to violence, inciting a long period of upheaval. Reunited with the now indifferent Taichi, Chihaya's dream of establishing a karuta team is only one step away from becoming true: she must bring together members with a passion for the game that matches her own.įollowing a sudden outbreak of psychokinesis in 0.1% of the population, a rapid transformation swept the world.
She aims to establish the Municipal Mizusawa High Competitive Karuta Club, setting her sights on the national championship at Omi Jingu. Now in high school, Chihaya has grown into a karuta freak. The trio spends their idyllic childhood days playing together, until circumstances split them up. Along with the prodigy Arata and her haughty but hard-working friend Taichi Mashima, she joins the local Shiranami Society. Captivated by Arata's passion for the game and inspired by the possibility of becoming the best in Japan, Chihaya quickly falls in love with the world of karuta. The quiet transfer student in her elementary class introduces her to competitive karuta, a physically and mentally demanding card game inspired by the classic Japanese anthology of Hundred Poets. With no dreams of her own, she is contented with her share in life till she meets Arata Wataya. Thanks to his wacky neighbors who are entirely incapable of minding their own business, the arrogant calligrapher learns so much more than he ever hoped to.Ĭhihaya Ayase, a strong-willed and tomboyish girl, grows up under the shadow of her older sister. Now thrown into a rural setting, Seishuu must attempt to find new inspiration and develop his own unique art style-that is, if boisterous children (headed by the frisky Naru Kotoishi), fujoshi middle schoolers, and energetic old men stop barging into his house! The newest addition to the intimate and quirky Goto community only wants to get some work done, but the islands are far from the peaceful countryside he signed up for. As punishment, and also in order to aid him in self-reflection, Seishuu's father exiles him to the Goto Islands, far from the comfortable Tokyo lifestyle the temperamental artist is used to. When a veteran labels his award-winning piece as "unoriginal," Seishuu quickly loses his cool with severe repercussions. Seishuu Handa is an up-and-coming calligrapher: young, handsome, talented, and unfortunately, a narcissist to boot.
In addition, transfer student Ayumu Kasuga, a girl with her head stuck in the clouds, fits right in with the rest of the girls-and she has a few interesting theories about Chiyo's pigtails! Together, this lovable group of girls experience the ups and downs of school life, their many adventures filled with constant laughter, surreal absurdity, and occasionally even touching commentary on the bittersweet, temporal nature of high school. Accompanying Chiyo are students like Tomo Takino, an energetic tomboy with more enthusiasm than brains Koyomi Mizuhara, Tomo's best friend whose temper has a fuse shorter than Chiyo and Sakaki, a tall, athletic beauty whose intimidating looks hide a gentle personality and a painful obsession with cats. There certainly isn't a shortage of peculiar girls in Yukari-sensei's homeroom class.
But her homeroom teacher, Yukari Tanizaki, is the kind of person who would hijack a student's bike to avoid being late, so "strange" is a relative word. Chiyo Mihama begins her high school career as one of the strangest students in her freshman class-a tiny, 10-year-old academic prodigy with a fondness for plush dolls and homemade cooking.